This is a decent article that takes a high-level look at the use of AI to create dialogue-based learning resources. For example, instead of offering a text that students can read, dialogue-bases systems offer an interactive version of the text you can converse with. The article lists a number of such tools already in existence; alongside OpenAI, Anthropic, and Google's dialogic tools, it references: MuDoC, a multi-document reader; VISAR, a scenario-building interactive writing assistant; and StatZ, that models statistical concepts (not to be confused with the betting tool of the same name). As a result, the article suggests a "rethinking the canon of learning activities," replacing reading, writing, modeling and coding with "interactive" versions of the same thing. I'm left wondering whether this 'interactive' mode is what we want in many, if not most, learning scenarios. It may work well for processes that are already iterative - writing a long article, say, or coding a complex application. But it feels like an interactive function would slow me down in a lot of cases where I don't really need to have a conversation.
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