Content-type: text/html Downes.ca ~ Stephen's Web ~ In a Sim, Do You Let Players Limp Along?

Stephen Downes

Knowledge, Learning, Community
Clark Aldrich writes, "You don't want a situation where people who are having trouble with the sim have an increasingly miserable experience as they progress. You don't want to let people dig too deep of a hole." I wonder, why not? Civilization is prepared to let me limp through hundreds of turns with a pathetic two-city no-hope empire. Next time I hit the same initial conditions, I say, "I won't make that mistake again."

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Stephen Downes Stephen Downes, Casselman, Canada
stephen@downes.ca

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Last Updated: Apr 16, 2024 2:32 p.m.

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