"If we want to know where AI belongs in schools, we have to be honest about what teaching is," writes Allison Littlejohn in this Singapore publication. "Teaching isn't a bundle of tasks. It's a demanding set of cognitive, emotional and social practices that machines can assist with but not replicate." The article looks at a number of things she argues only teachers can do: interpreting "subtle cues such as shifts in attention, hesitation, confusion or sudden insight"; sequencing "concepts and ideas, anticipate misconceptions, frame productive questions and construct sequences"; and shaping "the emotional climate in which learning happens." There's also a plug for Navigo Game, developed to teach children learning English as a foreign language. This tool "demonstrates that teachers, students and their parents are important stakeholders who must be co-creators if the technology is to address their needs." Well, it actually does no such thing, and as important as the three sets of things she describes, there isn't a good reason to believe that non-teachers, or even non-humans, can't or won't be able to perform these functions. Image: Wikipedia.
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