This paper (16 page PDF) draws from (and very nicely summarizes) James Paul Gee's 'learning principles linked to game design elements' and from this discussion derives four principles (augmentation, partnership, connection and metacognition)and five elements (agency, interaction, challenges, representation and structure) of AI-enhanced learning. "AI-enhanced learning fundamentally transforms the mediational relationship between learners, knowledge, and communities," writes David Gibson. "AI systems can unobtrusively and continuously analyze the entire trajectory of a learner's interactions, noting patterns in questioning strategies, tracing the evolution of problem-solving approaches, and identifying moments of conceptual breakthrough or confusion. This continuous assessment creates opportunities for precisely calibrated, timely feedback that targets not just the correctness of outcomes but the quality of thinking processes." Quite so. This article is from the first edition of a new journal, AI Enhanced Learning - I wasn't able to find the contents linked from the journal home page, but the contents can be found here (scroll down).
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