This is a paper from ModSimWorld from this year, shared on the Learning Engineering mailing list. The point is to show how 'learning engineering' design principles can be applied to the pedagogical design of a simulation exercise (specifically, pipefitting) using 3D-printed models. The point of the exercise ("independent application of blueprint interpretation, component layout, and precise measurements on a metal mock-up") is to teach participants how to read the blueprints and apply them correctly in practice. I would be hard-pressed to distinguish between the actual design framework (illustrated) and the well-worn ADDIE framework, so really what we have here is kind of a 'how-to' presentation, as in the sense of '"here's how I designed a pipefitting simulation". Nothing wrong with that, the internet is full of similar examples, and they help people learn how to do these things, though a formal PDF might not be the best medium to convey this knowledge.
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