What All the Outrage Over the Oculus Deal Says About Facebook, the Brand

Simon Dumenco, Gadgette, Mar 26, 2014
Commentary by Stephen Downes

People are really upset that Oculus Rift (a prototype virtual-reality headset) has been acquired by Facebook. Oculus VR, the parent company, got its start on KickStarter via the contributions of some 9,522 backers (who receive none of the $2 billion purchase price). Now they and other supporters feel betrayed. As Minecraft creator Markus Persson, wrote on his blog, "I definitely want to be a part of VR, but I will not work with Facebook. Their motives are too unclear and shifting, and they haven't historically been a stable platform. There's nothing about their history that makes me trust them, and that makes them seem creepy to me. And I did not chip in ten grand to seed a first investment round to build value for a Facebook acquisition." (Emphasis his.) And as Simon Dumenco writes, "it seems to me that various sentiments... that Facebook is creepy, untrustworthy, unethical, predatory and vaguely desperate... have gone mainstream." Language warning for numerous obscenities in this article.

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