Why VR Is Failing

Rob Enderle, E-Commerce Times, Apr 14, 2017
Commentary by Stephen Downes
files/images/xl-2016-virtual-reality-1.jpg

It might be a bit early to say that virtual reality (VR) is "failing" but the arguments in this article are sound (and have been the basis behind my own caution to fully embrace the technology (as much as I really really want to)). "Where VR gets into trouble is in RPGs (role-playing games) and FPSes (first-person shooters). This is because when VR demands movement from the player, it gets not only less realistic but also dangerous."

Views: 0 today, 918 total (since January 1, 2017).[Direct Link]