Rosedale: I was wrong with Second Life

Lukemary Slade,, Nov 05, 2015
Commentary by Stephen Downes

Virtual reality continues to have believers, and at some point I expect it to become much more significant. This post features a summary of a talk by Philip Rosedale, who founded Second Life. In his talk Rosedale explains that Rosedale, was just too difficult (it could take as much as 40 hours to learn to do everything with only a keyboard and a mouse) and the environment itself was directionless; it didn't feature any game-like elements. Me, I didn't like Second Life's business model, and really disliked having to take someone else's name as my identity. But his High Fidelity open-source virtual reality platform  may fix all that, and he is expecting bigger things. This article forecasts a $120 billion market for augmented reality, and $30 billion for virtual reality, by 2020. More. That's a lot of money, but expect a lot of it to be taken by services like Oculus Rift, Microsoft's Hololens, and even Minecraft.

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