Alex Nisnevich, How to Save the World, May 29, 2014
Commentary by Stephen Downes

This is an interesting concept in learning games. The player is presented with a maze. So the idea is to escape. But to do so, you have to go into the Javascript that defines the maze and edit the code. "With a strong emphasis on reading unfamiliar code and modifying it through the creative use of a limited set of commands, the game helps budding coders to develop the core problem solving skills." I'm currently pondering level 4. Here's a direct link to the game, Untrusted. Via theoret.ca.

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