Content-type: text/html Downes.ca ~ Stephen's Web ~ Flow States in Sim Design: When to use it, and when to avoid it

Stephen Downes

Knowledge, Learning, Community
New types of resources bring new vocabularies to education. Like 'flow'. Clark Aldrich writes, "The model of flow suggests that interactive experiences are at their best when they are always pushing users, while not being either too easy or too hard. Having said that, for any sim designer, flow needs to be implemented carefully."

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Stephen Downes Stephen Downes, Casselman, Canada
stephen@downes.ca

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Last Updated: Apr 20, 2024 05:48 a.m.

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