Site Map

Jun 21, 2001

Game Simulations for the Military Try to Make an Ally of Emotion The military has long led the way in the use of simulations in learning. The simulations described here emulate much more than battle situations, however. They emulate real people and invoke real emotion. By katie Hafner, the New York Times, June 21, 2001. Submitted on Jun 21, 2001 [Refer]

The Old College Try In an online world, your immediate community is of primary importance (because that's where you spend most of your time). And it turns out that old university buildings promote just that sort of comfortable environment. Who knew? By Hal Cohen, The Industry Standard, June 25, 2001. Submitted on Jun 21, 2001 [Refer]

Follow Me - How Syndication is the Linchpin in Making Content Pay OK, the content in this article is reasonably sound and applicable to educational materials as well: the future for content distribution is syndication. Of course, the article's unfortunate references to iSyndicate illustrate a basic publication law: always check to make sure the company you describe in glowing terms has not gone belly-up by the date of publication. Heh. E-Services@Ovum, June 18, 2001. Submitted on Jun 21, 2001 [Refer]

Strategic Communications in the Digital Age A resource launched by the Benton Foundation that "serves as a guide for nonprofit organizations interested in designing, funding, implementing and evaluating an effective communications strategy." Though aimed at non-profits, this site contains much that would be useful to the online educator. Submitted on Jun 21, 2001 [Refer]

Corporate Cash & Campus Labs Another look at the Berlekey-Novartis deal and at corporate sponsored research in general. The tenor of the artilce is that such research is untrustworthy and that the research agreements are shrouded in secrecy. By By Mark Clayton, The Christian Science Monitor, June 19, 2001. Submitted on Jun 21, 2001 [Refer]

[About This NewsLetter] [OLDaily Archives] [Send me your comments]