Brainbox: Neuroscience and Learning

Unattributed, Vision, Jan 13, 2009
Commentary by Stephen Downes

This article overviews the effect of current brain research on learning, but focuses for most of the latter half on the (potential) use of brainwave or brain sensor interfaces in learning. "Wearing a headset with 14 electrodes attached to it, players can control and manipulate objects and change environments according to their emotional state. Furthermore, the creatures in the game react to players' facial expressions in real time." Via Helge Sherlund.
Views: 0 today, 146 total (since January 1, 2017).[Direct Link]
Creative Commons License. gRSShopper

Copyright 2015 Stephen Downes ~ Contact: stephen@downes.ca
This page generated by gRSShopper.
Last Updated: Jun 20, 2018 12:51 p.m.