Ludoliteracy: Defining, Understanding, and Supporting Games Education

José P. Zagal, ETC Press / Lulu, Jan 22, 2010
Commentary by Stephen Downes

Fantastic - Jose Zagal's Ludoliteracy, a book about games in education, is now available. You can get the free PDF download here or purchase a print version for your library. The book offers an interesting perspective. Designing games that produce authentic and non-trivial learning experiences is not simple. Understanding games needs to involve more than just a study of their design, but also of their use. Learning through games can function as a way to allow learners and experts to function in a common environment; we can learn a lot from the study of communities of practice. "As suggested by the literature in communities of practice, gauging the understanding of games would require situating the individual with respect to the beliefs, goals, and practices of a particular community. Understanding in this context is linked to membership and identity." Good stuff.
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