IBM/Second Life Virtual World Collaboration
Oct 11, 2007
Linden Labs has taken what was probably the only path open to it - the development of open standards that will allow for interoperability between 3D virtual worlds. This virtually guarantees a robust open source virtual world server (and corresponding client(s)). The list of technologies that will be developed is impressive: 'universal' avatars, security-rich transactions (for the exchange of assets in and across virtual worlds), platform stability, integration with existing web and business processes, and open standards for interoperability with the current web. This is a deal they should probably have struck two months ago - when it could have been something like an acquisition, which would have rewarded Linden Lab's founders, and not just a partnership, which remains fraught with risk. Via Eduforge. Related: Chris Dede resurrects some old MUVE code to create the River City MUVEE.