Yet another article on DRM roughly paralleling my own (radical?) views on the topic. In a nutshell, "They protect their code in every way possible... This is all done under the guise of protecting content, but that is a lie... If you are a rival company though, you can't really violate such things and get away with it for long... So, you have to license it to play ball, or at least play music and movies. That is the true nature of DRM infections, to keep other big greedy companies out." In other words, as I've argued before, the primary purpose of digital rights technology is not to protect content, but rather, to create customer lock-in via proprietary data formats and software.